This is the final 0.83 release! Yay! This release supports saving
games for later loading or replaying. There's been a huge effort cleaning
up bugs and making this the most stable release ever (Ok, so that's not
saying a whole lot ;). For slower computers, you can adjust the speed of
the game pieces as they slide. This will probably be the last stable
release for a good month as I put in the last major features for the
1.0 release. Enjoy.
This is probably going to be the most stable release for a while.
It features an entirely new state machine for the GUI board that
to replace the spaghetti code that used to do it. I've cleaned up
a couple dozen bugs from the previous release, most of which were found
by my new QA team meber, Alexander Oganezov, and every menu item is
Thanks to Aaron Baer, the board and pieces are now entirely made
of png images. The game now supports themes that you can load at any time
during the game to get an entirely different look. If you don't like the
current themes, or if you're feeling artistic yourself, you can make your
own pieces, create different themes, or make your own theme from the pieces
that currently exist.. Check out the .theme files in the
pixmaps subdirectory in the source tree for examples. There have been
reports of the AI cheating, I've fixed the problems I've found, but if you
find it happening to me, please report it! Also, I finally got the move
history window working. There's no way to save it yet, but if you want, you
can copy it and save it in a file, then recreate the board setup by hand.
Fixed obscure inconsistancies starting new games or changing player
status. Enabled the status bar, so you know what the game is doing and what
it expects next. Created the help menu, that probably tells you more than
you ever wanted to know about each widget and why I put it there. Enabled
the Undo button, so you can recover from an accidental misplacement of an
amazon. Labeled the grid layout, so when I actually get around to storing
the move history in that big white text widget, you'll be able to make sense
of it. I don't know of any bugs with this release (although there still are
some menu items I don't have enabled yet) so if you see anything weird, let
Game pieces now slide around the board instead of teleporting.
Really fixed the game piece location this time. A popup now declares the
winner. Force Move and Autofinish buttons are now active when they can be
used and grayed out when they can't. Removed Edit from the menu.
Bug fix release. Made it so you can actually ./configure. The game
pieces are actually installed in a normal place, allowing the game to find
the actual pieces.
A much improved, much more stable version. Now has a player dialog to
set who plays what, as well as a few AI characteristics. Game settings are
stored in a .gamazons file in the user's homedir so they don't have to keep
being twiddled each time you play.
Initial release of Gamazons. Contains basic game playing functionality,
Auto Complete, Force Move, Quit and New (buggy) buttons and menu items work.